Wizard Class |
Namespace: Kit.UI
The Wizard type exposes the following members.
| Name | Description | |
|---|---|---|
| Active | Returns the active screen. | |
| Count | Returns the total number of screens. | |
| Index | Index of the active screen. | |
| Item | Returns the screen at particular index. |
| Name | Description | |
|---|---|---|
| GoTo(Int32) | Move the wizard to a specific step. | |
| GoTo(Window) | Move the wizard to a specific screen. | |
| IndexOf | Returns the index of a particular screen. | |
| IsValid | Returns whether a particular index is valid. | |
| Next | Move the wizard forward. | |
| Previous | Move the wizard backward. |
| Name | Description | |
|---|---|---|
| Changed | Stuff to do when the active screen has changed. | |
| Changing | Stuff to do when changing screens. | |
| DefaultScreen | Index of the initial screen. | |
| NextHideAnimation | The animation state to play for hiding the next screen. | |
| NextShowAnimation | The animation state to play for showing the next screen. | |
| PreviousHideAnimation | The animation state to play for hiding the previous screen. | |
| PreviousShowAnimation | The animation state to play for showing the previous screen. | |
| Screens | List of all Windows to use as wizard screens. Order is taken into account. |
| Name | Description | |
|---|---|---|
| Destroy | Destroy the object. (Defined by UnityObjectExtensions.) | |
| Disable | Set the enabled property to . (Defined by BehaviourExtensions.) | |
| Enable | Set the enabled property to . (Defined by BehaviourExtensions.) | |
| GetBounds | Returns the bounds of the Component. | |
| IsPrefab | Returns whether the Component is a part of a prefab. (Defined by ComponentExtensions.) |