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DestroyWithTime Class

Marks the GameObject for destruction after a specified time.
Inheritance Hierarchy
SystemObject
  Object
    Component
      Behaviour
        MonoBehaviour
          Kit.BehavioursDestroyWithTime

Namespace:  Kit.Behaviours
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0
Syntax
C#
public class DestroyWithTime : MonoBehaviour
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The DestroyWithTime type exposes the following members.

Fields
  NameDescription
Public fieldTime
Time to hold out for in seconds before destroying.
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Extension Methods
  NameDescription
Public Extension MethodDestroy
Destroy the object.
(Defined by UnityObjectExtensions.)
Public Extension MethodDisable
Set the enabled property to .
(Defined by BehaviourExtensions.)
Public Extension MethodEnable
Set the enabled property to .
(Defined by BehaviourExtensions.)
Public Extension MethodGetBounds

Returns the bounds of the Component.

(Defined by ComponentExtensions.)
Public Extension MethodIsPrefab
Returns whether the Component is a part of a prefab.
(Defined by ComponentExtensions.)
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See Also