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ResourceManagerLoadMerged Method

Overload List
  NameDescription
Public methodStatic memberLoadMergedT(ResourceFolder, String)

Load a resource merging the game version with all the mod versions and cache it. Useful to allow modding of configuration files like Json.

If folder is Resources the base asset is loaded with If it's not, it's parsed manually with the list of parsers registered.

Public methodStatic memberLoadMerged(Type, ResourceFolder, String)

Load a resource merging the game version with all the mod versions and cache it. Useful to allow modding of configuration files like Json.

If folder is Resources the base asset is loaded with If it's not, it's parsed manually with the list of parsers registered.

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