 | EffectsManagerDespawnAll Method (Component) |
De-spawn all instances of a particular effect.
Namespace:
Kit
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0
Syntaxpublic static bool DespawnAll(
Component prefab
)
Request Example
View SourceParameters
- prefab
- Type: Component
Return Value
Type:
BooleanWhether instances existed and were successfully de-spawned.
See Also