 | EffectsManagerDespawn Method |
Manually de-spawn a particle effect.
Namespace:
Kit
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0
Syntaxpublic static bool Despawn(
Component instance
)
Request Example
View SourceParameters
- instance
- Type: Component
Return Value
Type:
BooleanWhether the instance was successfully de-spawned.
See Also