|
| Name | Description |
|---|
  | AddPoolToGroup(String, Pool) | Add a particular pool to a group. |
  | AddPoolToGroup(PoolGroup, Pool) | Add a particular pool to a group. |
  | ContainsPool(String) | Returns whether a particular pool exists. |
  | ContainsPool(Component) | Returns whether a particular pool exists. |
  | CreateGroup | Create a new pool group. |
  | CreatePool(Component) | Create a new pool for a prefab. |
  | CreatePool(Component, String) | Create a new pool for a prefab. |
  | Destroy(Component) | Pool an instance. |
  | Destroy(GameObject) | Pool an instance. |
  | DestroyAll(String) | Pool all instances of a prefab. |
  | DestroyAll(Component) | Pool all instances of a prefab. |
  | DestroyAllInGroup | Pool all instances in a group. |
  | DestroyGroup | Destroy a pool group. |
  | DestroyPool(String) | Destroy a pool. |
  | DestroyPool(Component) | Destroy a pool. |
  | GetGroup | Get a pool group. |
  | GetInstanceInfo(Component) | Get information about a pool instance. |
  | GetInstanceInfo(GameObject) | Get information about a pool instance. |
  | GetOrCreateGroup | Get a pool group or create it if it doesn't exist. |
  | GetOrCreatePool(Component) | Get a pool or create it if it doesn't exist. |
  | GetOrCreatePool(String, Component) | Get a pool or create it in a particular group if it doesn't exist. |
  | GetOrCreatePool(PoolGroup, Component) | Get a pool or create it in a particular group if it doesn't exist. |
  | GetPool(String) | Get a particular pool. |
  | GetPool(Component) | Get a particular pool. |
  | Instantiate(String) | Initialize a pool instance. |
  | Instantiate(Component) | Initialize a pool instance. |
  | Instantiate(String, Vector3) | Initialize a pool instance. |
  | Instantiate(Component, Vector3) | Initialize a pool instance. |
  | Instantiate(String, Transform, Boolean) | Initialize a pool instance. |
  | Instantiate(String, Vector3, Quaternion) | Initialize a pool instance. |
  | Instantiate(String, Vector3, Transform) | Initialize a pool instance. |
  | Instantiate(Component, Transform, Boolean) | Initialize a pool instance. |
  | Instantiate(Component, Vector3, Quaternion) | Initialize a pool instance. |
  | Instantiate(Component, Vector3, Transform) | Initialize a pool instance. |
  | Instantiate(String, Vector3, Quaternion, Transform) | Initialize a pool instance. |
  | Instantiate(Component, Vector3, Quaternion, Transform) | Initialize a pool instance. |
  | InstantiateT(String) | Initialize a pool instance. |
  | InstantiateT(T) | Initialize a pool instance. |
  | InstantiateT(String, T) | Initialize a pool instance. |
  | InstantiateT(String, Vector3) | Initialize a pool instance. |
  | InstantiateT(T, Vector3) | Initialize a pool instance. |
  | InstantiateT(PoolGroup, T) | Initialize a pool instance. |
  | InstantiateT(String, T, Vector3) | Initialize a pool instance. |
  | InstantiateT(String, Transform, Boolean) | Initialize a pool instance. |
  | InstantiateT(String, Vector3, Quaternion) | Initialize a pool instance. |
  | InstantiateT(String, Vector3, Transform) | Initialize a pool instance. |
  | InstantiateT(T, Transform, Boolean) | Initialize a pool instance. |
  | InstantiateT(T, Vector3, Quaternion) | Initialize a pool instance. |
  | InstantiateT(T, Vector3, Transform) | Initialize a pool instance. |
  | InstantiateT(PoolGroup, T, Vector3) | Initialize a pool instance. |
  | InstantiateT(String, T, Transform, Boolean) | Initialize a pool instance. |
  | InstantiateT(String, T, Vector3, Quaternion) | Initialize a pool instance. |
  | InstantiateT(String, T, Vector3, Transform) | Initialize a pool instance. |
  | InstantiateT(String, Vector3, Quaternion, Transform) | Initialize a pool instance. |
  | InstantiateT(T, Vector3, Quaternion, Transform) | Initialize a pool instance. |
  | InstantiateT(PoolGroup, T, Transform, Boolean) | Initialize a pool instance. |
  | InstantiateT(PoolGroup, T, Vector3, Quaternion) | Initialize a pool instance. |
  | InstantiateT(PoolGroup, T, Vector3, Transform) | Initialize a pool instance. |
  | InstantiateT(String, T, Vector3, Quaternion, Transform) | Initialize a pool instance. |
  | InstantiateT(PoolGroup, T, Vector3, Quaternion, Transform) | Initialize a pool instance. |
  | RemovePoolFromGroup(String, Pool) | Remove a particular pool from a group. |
  | RemovePoolFromGroup(PoolGroup, Pool) | Remove a particular pool from a group. |