 | WavUtility Class |
WAV utility for recording and audio playback functions in Unity. Version: 1.0 alpha 1 - Use "ToAudioClip" method for loading wav
file / bytes. Loads .wav (PCM uncompressed) files at 8,16,24 and 32 bits and converts data to Unity's AudioClip. - Use "FromAudioClip"
method for saving wav file / bytes. Converts an AudioClip's float data into wav byte array at 16 bit.
Inheritance Hierarchy
Namespace:
Kit.Parsers
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0
SyntaxThe WavUtility type exposes the following members.
Methods
RemarksFor documentation and usage examples: https://github.com/deadlyfingers/UnityWav
See Also