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WavUtility Class

WAV utility for recording and audio playback functions in Unity. Version: 1.0 alpha 1 - Use "ToAudioClip" method for loading wav file / bytes. Loads .wav (PCM uncompressed) files at 8,16,24 and 32 bits and converts data to Unity's AudioClip. - Use "FromAudioClip" method for saving wav file / bytes. Converts an AudioClip's float data into wav byte array at 16 bit.
Inheritance Hierarchy
SystemObject
  Kit.ParsersWavUtility

Namespace:  Kit.Parsers
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0
Syntax
C#
public static class WavUtility
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The WavUtility type exposes the following members.

Methods
  NameDescription
Public methodStatic memberToAudioClip
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Remarks
For documentation and usage examples: https://github.com/deadlyfingers/UnityWav
See Also