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ModWindow Class

A pre-written Window for managing mods in-game.
Inheritance Hierarchy
SystemObject
  Object
    Component
      Behaviour
        MonoBehaviour
          Kit.UIWindow
            Kit.Modding.UIModWindow

Namespace:  Kit.Modding.UI
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0
Syntax
C#
public class ModWindow : Window
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The ModWindow type exposes the following members.

Properties
  NameDescription
Public propertyIsAnimating
Returns whether the UI is busy.
Public propertyIsDirty
Returns whether any changes were made.
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Methods
Fields
  NameDescription
Public fieldCountText
Label to use for showing the number of mods loaded.
Public fieldMessageWindow
MessageWindow to use for showing messages.
Public fieldModList
List to use for populating mods. Provide a panel with a ItemList referencing a ModItem prefab.
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Extension Methods
  NameDescription
Public Extension MethodDestroy
Destroy the object.
(Defined by UnityObjectExtensions.)
Public Extension MethodDisable
Set the enabled property to .
(Defined by BehaviourExtensions.)
Public Extension MethodEnable
Set the enabled property to .
(Defined by BehaviourExtensions.)
Public Extension MethodGetBounds

Returns the bounds of the Component.

(Defined by ComponentExtensions.)
Public Extension MethodIsPrefab
Returns whether the Component is a part of a prefab.
(Defined by ComponentExtensions.)
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See Also