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FullDispatcher Class

A SimpleDispatcher with a deeper hooking with the mod.
Inheritance Hierarchy
SystemObject
  Object
    Component
      Behaviour
        MonoBehaviour
          Kit.Modding.ScriptingSimpleDispatcher
            Kit.Modding.ScriptingFullDispatcher

Namespace:  Kit.Modding.Scripting
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0
Syntax
C#
public class FullDispatcher : SimpleDispatcher
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The FullDispatcher type exposes the following members.

Methods
  NameDescription
Public methodHook
Calls awake on and hooks start, update, lateUpdate and fixedUpdate methods from the scripting environment.
Public methodSchedule
Schedules an action on update, lateUpdate or fixedUpdate methods.
Public methodStop
Stop all co-routines and calls onDestroy on mod scripts.
(Overrides SimpleDispatcherStop.)
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Extension Methods
  NameDescription
Public Extension MethodDestroy
Destroy the object.
(Defined by UnityObjectExtensions.)
Public Extension MethodDisable
Set the enabled property to .
(Defined by BehaviourExtensions.)
Public Extension MethodEnable
Set the enabled property to .
(Defined by BehaviourExtensions.)
Public Extension MethodGetBounds

Returns the bounds of the Component.

(Defined by ComponentExtensions.)
Public Extension MethodIsPrefab
Returns whether the Component is a part of a prefab.
(Defined by ComponentExtensions.)
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See Also