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JsonSaveStateOnDestroy Class

Component added to instances created in State-Mono mode. Saves state on destruction.
Inheritance Hierarchy
SystemObject
  Object
    Component
      Behaviour
        MonoBehaviour
          Kit.ContainersJsonSaveStateOnDestroy

Namespace:  Kit.Containers
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0
Syntax
C#
public class JsonSaveStateOnDestroy : MonoBehaviour

The JsonSaveStateOnDestroy type exposes the following members.

Constructors
  NameDescription
Public methodJsonSaveStateOnDestroy
Initializes a new instance of the JsonSaveStateOnDestroy class
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Fields
  NameDescription
Public fieldMonoObject
Public fieldStateObject
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Extension Methods
  NameDescription
Public Extension MethodDestroy
Destroy the object.
(Defined by UnityObjectExtensions.)
Public Extension MethodDisable
Set the enabled property to .
(Defined by BehaviourExtensions.)
Public Extension MethodEnable
Set the enabled property to .
(Defined by BehaviourExtensions.)
Public Extension MethodGetBounds

Returns the bounds of the Component.

(Defined by ComponentExtensions.)
Public Extension MethodIsPrefab
Returns whether the Component is a part of a prefab.
(Defined by ComponentExtensions.)
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See Also