Click or drag to resize

JsonSaveJObjectOnDestroy Class

Component added to instances created in JObject-Mono mode. Saves state on destruction.
Inheritance Hierarchy
SystemObject
  Object
    Component
      Behaviour
        MonoBehaviour
          Kit.ContainersJsonSaveJObjectOnDestroy

Namespace:  Kit.Containers
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0
Syntax
C#
public class JsonSaveJObjectOnDestroy : MonoBehaviour

The JsonSaveJObjectOnDestroy type exposes the following members.

Constructors
  NameDescription
Public methodJsonSaveJObjectOnDestroy
Initializes a new instance of the JsonSaveJObjectOnDestroy class
Top
Fields
  NameDescription
Public fieldJObject
Public fieldMonoObject
Top
Extension Methods
  NameDescription
Public Extension MethodDestroy
Destroy the object.
(Defined by UnityObjectExtensions.)
Public Extension MethodDisable
Set the enabled property to .
(Defined by BehaviourExtensions.)
Public Extension MethodEnable
Set the enabled property to .
(Defined by BehaviourExtensions.)
Public Extension MethodGetBounds

Returns the bounds of the Component.

(Defined by ComponentExtensions.)
Public Extension MethodIsPrefab
Returns whether the Component is a part of a prefab.
(Defined by ComponentExtensions.)
Top
See Also