PoolGroup Methods |
The PoolGroup type exposes the following members.
| Name | Description | |
|---|---|---|
| AddPool | Add a pool to this group. | |
| ContainsPool | Return whether a pool is a part of this group. | |
| RemovePool | Remove a pool from this group. |
| Name | Description | |
|---|---|---|
| Destroy | Destroy the object. (Defined by UnityObjectExtensions.) | |
| Disable | Set the enabled property to . (Defined by BehaviourExtensions.) | |
| Enable | Set the enabled property to . (Defined by BehaviourExtensions.) | |
| ForEachPool | Perform an action on a enumerable of items. (Defined by EnumerableExtensions.) | |
| GetBounds | Returns the bounds of the Component. | |
| IndexOfPool(Pool) | Overloaded. Return the index of an item, or -1 if not found. (Defined by EnumerableExtensions.) | |
| IndexOfPool(Pool, IEqualityComparerPool) | Overloaded. Return the index of an item, or -1 if not found. (Defined by EnumerableExtensions.) | |
| IsPrefab | Returns whether the Component is a part of a prefab. (Defined by ComponentExtensions.) | |
| LogPool | Log all the items in enumerable to the Console. (Defined by EnumerableExtensions.) | |
| WithIndexPool | Allows to traverse over an enumerable along with the indices of items. (Defined by EnumerableExtensions.) |