 | JsonPrefabInstantiateT Method (String, IEnumerableJObject, Boolean) |
Instantiate MonoBehaviours based on a list of JObjects and populate them.
Namespace:
Kit.Containers
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0
Syntaxpublic static IEnumerable<T> Instantiate<T>(
string path,
IEnumerable<JObject> jObjects,
bool saveOnDestroy = true
)
where T : MonoBehaviour
Request Example
View SourceParameters
- path
- Type: SystemString
Path to the prefab(s). Anything enclosed in {} gets replaced with the value of a property. - jObjects
- Type: System.Collections.GenericIEnumerableJObject
List of JObjects to instantiate instances of. - saveOnDestroy (Optional)
- Type: SystemBoolean
Should it save back the state when a MonoBehaviour is destroyed?
Type Parameters
- T
- Type of MonoBehaviours to instantiate.
Return Value
Type:
IEnumerableTList of
MonoBehaviours instantiated.
See Also